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Visual Studio 2010

Fundamentals of XAML and Microsoft Expression Blend
(Microsoft Training Course: 10553) - 3 days - £1700 exc VAT

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> Target Audience
This course teaches students the skills and knowledge to develop XAML code in both Visual Studio 2010 and Expression Blend 4. It is intended for developers who have programming experience using either Visual Basic .NET or C# and who understand the concepts of object-oriented programming.
> Course outline
  1. Getting Started with XAML-Based Application Development
  2. Creating Vector Graphics with Expression Studio 4
  3. Laying out a XAML-Based Application
  4. Developing and Debugging XAML-Based Applications
  5. Creating Controls Programmatically and Working with Media Files
  6. Working with Resources, Styles, Control Templates, and Behaviors
  7. Implementing Transforms, Animations, and Visual States
  8. Binding in XAML
  9. Prototyping Applications by Using SketchFlow in Expression Blend 4


Module 1: Getting Started with XAML-Based Application Development
  • This module familiarises the students with XAML-based applications and the tools they can use to build them.
  • Introduction to XAML-Based Applications
  • Tools for Designing and Developing XAML-Based Applications
  • Anatomy of a XAML-Based Application
  • Lab: Getting Started with XAML-Based Application Development
Skills
  • Describe the benefits of XAML-based applications.
  • Explain the tools that can be used to create XAML-based applications.
  • Describe the structure of a XAML-based application.
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Module 2: Creating Vector Graphics with Expression Studio 4
  • This module describes how to create vector graphics by using both Expression Blend 4 and Expression Design 4.
  • Creating Vector Graphics with Expression Blend 4
  • Creating Vector Graphics with Expression Design 4
  • Importing Vector Graphics into Expression Blend 4
  • Lab: Creating Vector Graphics with Expression Studio 4
  • This module describes how to create vector graphics by using both Expression Blend 4 and Expression Design 4.
  • Creating Vector Graphics with Expression Blend 4
  • Creating Vector Graphics with Expression Design 4
  • Importing Vector Graphics into Expression Blend 4
  • Lab: Creating Vector Graphics with Expression Studio 4
Skills
  • Create Vector Graphics with Expression Blend 4.
  • Create Vector Graphics with Expression Design 4.
  • Import Vector Graphics into Expression Blend 4.
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Module 3: Laying out a XAML-Based Application
  • This module describes how to create a simple XAML-based application and how to create a user interface by using various layout controls and other controls from the toolbox.
  • Organizing Controls in the User Interface
  • Adding and Manipulating Controls
  • Lab: Laying out a XAML-Based Application
Skills
  • Organize the controls used in the user interface of a XAML-based application.
  • Add and manipulate the controls used in XAML-based applications.
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Module 4: Developing and Debugging XAML-Based Applications
  • This module describes how to work with key parts and logic of XAML-based applications, such as startup parameters, hosting controls, App events, and InitParams.
  • Developing WPF Applications
  • Developing Silverlight Applications
  • Hosting Silverlight Applications
  • Debugging XAML-Based Applications
  • Lab: Developing and Debugging XAML-Based Applications
Skills
  • Develop WPF applications.
  • Develop Silverlight applications.
  • Host a Silverlight application in an HTML web page.
  • Debug a XAML-based application.
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Module 5: Creating Controls Programmatically and Working with Media Files
  • This module describes how to work with XAML objects programmatically and play audio and video files.
  • Creating and Using Controls Programmatically
  • Working with Media Files
  • Lab: Creating Controls Programmatically and Working with Media Files
Skills
  • Create and use controls programmatically.
  • Work with media files.
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Module 6: Working with Resources, Styles, Control Templates, and Behaviors
  • This module describes how to manage development efforts by using a variety of reusable/modular concepts in XAML-based applications.
  • Working with Resources
  • Working with Styles and Control Templates
  • Working with Actions, Triggers, and Behaviors
  • Lab: Working with Resources, Styles, Control Templates, and Behaviors
Skills
  • Use Resources in a XAML-based application.
  • Work with Styles and ControlTemplates.
  • Add and configure behaviors by using Expression Blend 4.
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Module 7: Implementing Transforms, Animations, and Visual States
  • This module describes how to use animation techniques in XAML-based applications.
  • Transforms in XAML-Based Applications
  • Animations in XAML-Based Applications
  • Implementing and Working with Visual States
  • Lab: Implementing Transforms, Animations, and Visual States
Skills
  • Apply transforms in your XAML-based applications.
  • Create different types of animations in your XAML-based applications.
  • Provide visual feedback to users based on the state of a control or a group of controls.
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Module 8: Binding in XAML
  • This module familiarises the students with various binding techniques.
  • Property Binding in XAML-Based Applications
  • Data Binding in XAML-Based Applications
  • Lab: Binding in XAML
Skills
  • Implement property binding in XAML-based applications.
  • Implement binding to external data objects in XAML-based applications.
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Module 9: Prototyping Applications by Using SketchFlow in Expression Blend 4
  • This module describes how to use SketchFlow to prototype complex user interfaces and to gather feedback from clients.
  • Prototyping Applications with SketchFlow
  • Packaging and Reviewing Prototypes Developed with SketchFlow
  • Lab: Prototyping Applications by Using SketchFlow in Expression Blend 4
Skills
  • Create application prototypes by using SketchFlow.
  • Package prototypes for distribution to your customers.
  • Review feedback on your prototypes from your customers.
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> Pre-Requisites
Before attending this course, students must have the following pre-requisites:
  • Professional programming experience with Visual Studio 2010.
  • Experience developing either ASP.NET Web applications or Windows Forms desktop applications.
> Purpose
After completing the course, students will be able to describe XAML-based applications and the tools they can use to build them; create vector graphics with both Expression Blend 4 and Expression Design 4; create a Silverlight application and a user interface by using various layout controls and other controls from the toolbox; work with key parts and logic of a Silverlight application, such as hosting controls, App events, and InitParams; create XAML objects programmatically; work with Resources, Styles, Control Templates, and Behaviors; implement Transforms, Animations, and Visual States in XAML-based applications; prototype applications by using SketchFlow.