Premier
Visual Studio 2010

Developing Windows Applications with Microsoft Visual Studio 2010
(Microsoft Training Course: 10262) - 5 days - £2095 exc VAT

Save up to 50% of the cost of some courses: check our Certification Packages or buy F1 Training Vouchers


> Target Audience
This course will teach experienced developers more advanced Windows Client design and development skills. It is intended for Technology Specialists who work in a development environment that uses Microsoft Visual Studio .NET 2010 and Microsoft .NET Framework 4.0 to create rich client applications for Windows.
> Course outline
  1. Windows Client Application Design
  2. Introduction to Visual Studio 2010 and WPF Version 4
  3. Designing and Developing a User Interface
  4. Taking Control of the User Interface
  5. Testing, Unit Testing, and Debugging
  6. Simple Data Binding and Validation
  7. Data Binding to Collections
  8. Enhancing UI Responsiveness
  9. Integrating Localization and User Assistance Features
  10. WPF 2D Graphics, Multimedia, and Printing
  11. Control Customization
  12. Attached Properties and Behaviours in WPF
  13. Animations in WPF
  14. Application State, Settings, and Lifecycle
  15. Configure and Deploy Windows Client Applications


Module 1: Windows Client Application Design
  • This module explores how design requirements, specifications, and business goals affect the choice between WPF and Windows Forms when updating (or planning a new) Windows Client application.
  • Windows Client Technologies
  • Architectural Patterns
  • Interoperability between Windows Forms and WPF
  • Lab: Planning Windows Client Applications
Skills
  • Choose appropriate Windows client technologies.
  • Choose appropriate architectural patterns.
  • Identify areas for migration from WinForms.
  • Identify areas for interoperability between WinForms and WPF.
top
Module 2: Introduction to Visual Studio 2010 and WPF Version 4
  • This module introduces students to the new features of Visual Studio 2010 and WPF Version 4.
  • What’s New in Visual Studio 2010?
  • What’s New in WPF Version 4
  • Lab: Guided Tour of Visual Studio 2010 and XAML
Skills
  • Use new features in Visual Studio 2010.
  • Use new features in WPF Version 4.
top
Module 3: Designing and Developing a User Interface
  • This module is teaches students how to design and build a UI that provides the expected end-user experience and UI functionality, and retains that experience/functionality in various end-user environments, as well as when the application window resizes.
  • Defining Page Layout
  • Using Content Controls
  • Using Item Controls
  • Sharing Logical Resources in a Window
  • Lab: Building a User Interface
Skills
  • Define page layout.
  • Use content controls.
  • Use item controls.
  • Share resources within a window or user control.
top
Module 4: Taking Control of the User Interface
  • This module enables students to create a consistent and manageable user interface.
  • Sharing Logical Resources in an Application
  • Creating Consistent User Interfaces by Using Styles
  • Changing the Appearance of Controls by Using Templates
  • Handling Events and Commands
  • Lab: Dynamically Controlling the User Interface
Skills
  • Share logical resources throughout an application.
  • Create a consistent user interface by using styles.
  • Change the appearance of controls by using templates.
  • Handle events and commands.
top
Module 5: Testing, Unit Testing, and Debugging
  • This module helps students to develop good habits in regard to testing as well as enabling students to debug their applications.
  • WPF Testing Strategies
  • Debugging XAML
  • Providing User Feedback for Unhandled Exceptions
  • Understanding Security Features
  • Lab: Testing and Debugging WPF Applications
Skills
  • Implement a WPF unit test strategy.
  • Debug XAML by using the WPF Visualizer and PresentationTraceSources.
  • Provide user feedback for unhandled exceptions.
  • Understand security features of an application.
top
Module 6: Simple Data Binding and Validation
  • This module teaches students how to implement simple data binding and data validation in order to manage data.
  • Overview of Data Binding
  • Creating a Data Binding
  • Implementing Property Change Notification
  • Converting Data
  • Validating Data
  • Presenting Data at Design Time
  • Lab: Data Binding
Skills
  • Explain WPF data binding concepts and terminology.
  • Create a binding between a data source and a control.
  • Implement property change notification.
  • Convert data between the binding source and the binding target.
  • Validate data entered by the user.
  • Present data at design time.
top
Module 7: Data Binding to Collections
  • This module enables students to implement more advanced data binding scenarios, including binding to ListView, GridView, DataGrid, and other collection classes.
  • Binding to Collections of Objects
  • Using Collection Views
  • Creating Master-Detail User Interfaces
  • Using Data Templates
  • Presenting Design Time Data Collections
  • Lab: Data Binding to Collections
Skills
  • Bind to a collection of objects.
  • Sort, filter, and group collections by using collection views.
  • Create master-detail user interfaces.
  • Customize data display by using data templates.
  • Present data collections at design time.
top
Module 8: Enhancing UI Responsiveness
  • This module teaches students how coding techniques can be used to improve the responsiveness of applications.
  • Implementing Asynchronous Processes
  • Implementing Responsive User Interfaces
  • Lab: Enhancing Application Performance
Skills
  • Implement asynchronous processes.
  • Implement responsive user interfaces.
top
Module 9: Integrating Localization and User Assistance Features
  • This module teaches students how to implement localization, user assistance, and accessibility features within an application.
  • Localization and Globalization
  • Implementing User Assistance Features
  • Providing User Accessibility Features
  • Lab: Localizing a WPF Application
Skills
  • Describe WPF localization and globalization features.
  • Implement localized WPF applications.
  • Implement user assistance features.
  • Provide user accessibility features.
top
Module 10: WPF 2D Graphics, Multimedia, and Printing
  • This module teaches students the basics of graphics in WPF.
  • Displaying 2D Graphics
  • Displaying Images
  • Adding Multimedia to WPF Applications
  • Creating and Printing Documents
  • Lab: Drawing 2-D Graphics
Skills
  • Display 2D graphics.
  • Add images in a WPF application.
  • Add multimedia content to a WPF application.
  • Create and print documents.
top
Module 11: Control Customization
  • This module teaches students how to customize controls and introduces students to custom controls.
  • Overview of Control Authoring
  • Creating User Controls
  • Creating Custom Controls
  • Managing Control Appearance by Using Visual States
  • Integrating WPF and Windows Forms
  • Lab: Building a User Control
Skills
  • Explain scenarios and options for creating new controls.
  • Create user controls.
  • Create custom controls.
  • Integrate WPF and WinForms controls.
top
Module 12: Attached Properties and Behaviours in WPF
  • This module teaches students how to implement application behaviours based on user actions or application events by using attached properties and Expression Blend behaviours.
  • Implementing Attached Properties
  • Implementing Drag-and-Drop User Interfaces
  • Implementing Expression Blend Behaviours, Triggers and Actions
  • Lab: Implementing Drag-and-Drop Operations
Skills
  • Describe WPF attached properties.
  • Implement drag and drop.
  • Implement Expression Blend behaviours.
top
Module 13: Animations in WPF
  • This module teaches students how to implement animations and how to develop data visualization within their applications.
  • Using Animations
  • Using Triggers
  • Implementing Data Visualizations
  • Lab: Creating Animations
Skills
  • Explain when animations are appropriate for the user interface.
  • Implement animation in WPF.
  • Initiate animation by using triggers.
  • Present data visualizations by using WPF.
top
Module 14: Application State, Settings, and Lifecycle
  • This module teaches students how to manage application state and settings throughout the application lifecycle.
  • Creating Application Settings
  • Consuming Application Settings
  • Creating Custom Configuration Sections
  • Lab: Creating a Settings Dialog
Skills
  • Persist user and application settings.
  • Consume user settings.
top
Module 15: Configure and Deploy Windows Client Applications
  • This module teaches students how to deploy applications using the various methods supported by Visual Studio 2010.
  • Deployment Options
  • Deploying a Standalone WPF Application
  • Deploying an XBAP Application
  • Configuring Security Settings
  • Lab: Deploying Applications
Skills
  • Explain deployment options.
  • Deploy a standalone WPF application by using a Setup and Deployment project.
  • Deploy a ClickOnce application.
  • Configure security settings.
top
> Pre-Requisites
Before attending this course, students must have the following pre-requisites:
  • A general understanding of the purpose, functions, and features of .NET Framework.
  • Experience using Visual Studio 2008.
  • Experience in object oriented design and development.
  • Experience in N-Tier application design and development.
> Purpose
After completing the course, students will be able to understand how varying business requirements influence the design decisions when planning a Windows Client application; understand the new features of Visual Studio 2010 WPF; create a consistent and manageable user interface; debug applications; use advanced exception handling; implement advanced data binding scenarios; use coding techniques to improve the responsiveness of their applications; implement localization, user assistance, and accessibility features within an application; understand the basics of graphics in WPF; customize controls; implement application behaviours; develop data visualization; manage application state and settings throughout the application lifecycle; deploy applications using the various methods supported by Visual Studio 2010.